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API
API
AlgorithmPluginType
StaticGeometryGenerator
Class StaticGeometryGenerator
Index
Constructors
constructor
Properties
apply
World
Transforms
attributes
use
Groups
Methods
generate
get
Materials
Constructors
constructor
new
Static
Geometry
Generator
(
objects
)
:
StaticGeometryGenerator
Parameters
objects
:
Object3D
<
Object3DEventMap
>
|
Object3D
<
Object3DEventMap
>
[]
Returns
StaticGeometryGenerator
Properties
apply
World
Transforms
apply
World
Transforms
:
boolean
attributes
attributes
:
string
[]
use
Groups
use
Groups
:
boolean
Methods
generate
generate
(
target
?
)
:
BufferGeometry
<
NormalBufferAttributes
>
Parameters
Optional
target
:
BufferGeometry
<
NormalBufferAttributes
>
Returns
BufferGeometry
<
NormalBufferAttributes
>
get
Materials
get
Materials
(
)
:
Material
[]
Returns
Material
[]
Settings
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constructor
apply
World
Transforms
attributes
use
Groups
generate
get
Materials
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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