Properties
pointerWidthRadius
pointerWidthRadius: {
matrix: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number];
vector3: [number, number, number];
}[] = []
Type declaration
matrix: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number]
vector3: [number, number, number]
Static temp1Matrix4
temp1Matrix4: Matrix4 = ...
Static temp1Vector2
temp1Vector2: Vector2 = ...
Static temp1Vector3
temp1Vector3: Vector3 = ...
Static temp2Matrix4
temp2Matrix4: Matrix4 = ...
Static temp2Vector2
temp2Vector2: Vector2 = ...
Static temp2Vector3
temp2Vector3: Vector3 = ...
Static temp3Matrix4
temp3Matrix4: Matrix4 = ...
Static temp3Vector2
temp3Vector2: Vector2 = ...
Static temp3Vector3
temp3Vector3: Vector3 = ...
Static tempVector3
tempVector3: Vector3 = ...
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