SPOOK parameter
The "cone angle" to keep
Local axis in A
Local axis in B
SPOOK parameter
SPOOK parameter
Maximum (read: positive max) force to be applied by the constraint.
Minimum (read: negative max) force to be applied by the constraint.
A number, proportional to the force added to the bodies.
Static
idRecalculates a, b, and eps.
The Equation constructor sets typical SPOOK parameters as such:
stiffness
= 1e7relaxation
= 4timeStep
= 1 / 60, note the hardcoded refresh rate.
Cone equation. Works to keep the given body world vectors aligned, or tilted within a given angle from each other.