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API
API
iCSMInternals
Interface iCSMInternals<T>
interface
iCSMInternals
<
T
>
{
baseMaterial
:
T
|
InstanceType
<
T
>
;
cacheHash
:
string
;
cacheKey
:
(
(
)
=>
string
)
;
fragmentShader
:
string
;
instanceID
:
string
;
isAlreadyExtended
:
boolean
;
patchMap
:
iCSMPatchMap
;
silent
?:
boolean
;
type
:
string
;
vertexShader
:
string
;
}
Type Parameters
T
extends
MaterialConstructor
Index
Properties
base
Material
cache
Hash
cache
Key
fragment
Shader
instanceID
is
Already
Extended
patch
Map
silent?
type
vertex
Shader
Properties
base
Material
base
Material
:
T
|
InstanceType
<
T
>
cache
Hash
cache
Hash
:
string
cache
Key
cache
Key
:
(
(
)
=>
string
)
Type declaration
(
)
:
string
Returns
string
fragment
Shader
fragment
Shader
:
string
instanceID
instanceID
:
string
is
Already
Extended
is
Already
Extended
:
boolean
patch
Map
patch
Map
:
iCSMPatchMap
Optional
silent
silent
?:
boolean
type
type
:
string
vertex
Shader
vertex
Shader
:
string
Settings
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Inherited
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OS
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On This Page
base
Material
cache
Hash
cache
Key
fragment
Shader
instanceID
is
Already
Extended
patch
Map
silent
type
vertex
Shader
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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