Hierarchy

  • Group
    • MeshBVHHelper

Constructors

  • Parameters

    • mesh: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>
    • Optional depth: number

    Returns MeshBVHHelper

Properties

depth: number
displayEdges: boolean
displayParents: boolean
edgeMaterial: LineBasicMaterial
meshMaterial: MeshBasicMaterial
opacity: number

Accessors

  • get color(): Color
  • Returns Color

Methods

  • Returns void