Properties
_commonUniforms
_commonUniforms: {
iChannelTime: Uniform<[number, number, number, number]>;
iDate: Uniform<Vector4>;
iFrame: Uniform<number>;
iGlobalTime: Uniform<number>;
iMouse: Uniform<Vector4>;
iResolution: Uniform<Vector3>;
iSampleRate: Uniform<number>;
iTime: Uniform<number>;
iTimeDelta: Uniform<number>;
resolution: Uniform<Vector2>;
time: Uniform<Vector4>;
}
Type declaration
iChannelTime: Uniform<[number, number, number, number]>
iDate: Uniform<Vector4>
iFrame: Uniform<number>
iGlobalTime: Uniform<number>
iMouse: Uniform<Vector4>
iResolution: Uniform<Vector3>
iSampleRate: Uniform<number>
iTime: Uniform<number>
iTimeDelta: Uniform<number>
resolution: Uniform<Vector2>
time: Uniform<Vector4>
Protected
_destroyed
_destroyed: boolean = false
appRenderIndex
appRenderIndex: number = 0
extData
extData: {
[key: string]: any;
} = {}
Readonly
instanceId
instanceId: number = ++AppObject._instanceIdCounter
Static
moduleName
moduleName: string = "WebGLRendererModule"
EntityBase.