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API
API
Render3dTexture
Class Render3dTexture
创建3d绘图渲染材质
Index
Constructors
constructor
Properties
_texture
app
camera
fbo
render
Count
render
Interval
scene
signal
Accessors
texture
Methods
dispose
update
Constructors
constructor
new
Render3d
Texture
(
app
,
options
?
)
:
Render3dTexture
Parameters
app
:
App
如果app是离屏渲染,并且options中scene为空,将使用app中的渲染场景做为材质;否则app对象只是用来更新材质的计时器使用
Optional
options
:
Render3dTextureOptions
Returns
Render3dTexture
Properties
_texture
_texture
:
Texture
|
CanvasTexture
app
app
:
App
camera
camera
:
Camera
fbo
fbo
:
WebGLRenderTarget
<
Texture
>
render
Count
render
Count
:
number
render
Interval
render
Interval
:
number
scene
scene
:
Scene
signal
signal
:
{
onRenderFinsh
:
Signal
;
onRenderOne
:
Signal
;
}
= ...
Type declaration
on
Render
Finsh
:
Signal
on
Render
One
:
Signal
Accessors
texture
get
texture
(
)
:
Texture
|
CanvasTexture
获取材质
Returns
Texture
|
CanvasTexture
Methods
dispose
dispose
(
)
:
void
Returns
void
update
update
(
)
:
void
Returns
void
Settings
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constructor
_texture
app
camera
fbo
render
Count
render
Interval
scene
signal
texture
dispose
update
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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创建3d绘图渲染材质