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API
API
Simulation
Interface Simulation
interface
Simulation
{
type
:
string
;
clone
(
)
:
Simulation
;
frameUpdate
(
delta
)
:
void
;
initialize
(
particle
,
particleSystem
)
:
void
;
reset
(
)
:
void
;
toJSON
(
)
:
any
;
update
(
particle
,
delta
)
:
void
;
}
Implemented by
ApplyCollision
ApplyForce
ApplyRoute
ApplySequences
ChangeEmitDirection
ColorBySpeed
ColorOverLife
EmitSubParticleSystem
ForceOverLife
FrameOverLife
GravityForce
LimitSpeedOverLife
Noise
OrbitOverLife
Rotation3DOverLife
RotationBySpeed
RotationOverLife
SetEmitDirection
SizeBySpeed
SizeOverLife
SpeedOverLife
TurbulenceField
WidthOverLength
Index
Properties
type
Methods
clone
frame
Update
initialize
reset
toJSON
update
Properties
type
type
:
string
Methods
clone
clone
(
)
:
Simulation
Returns
Simulation
frame
Update
frame
Update
(
delta
)
:
void
Parameters
delta
:
number
Returns
void
initialize
initialize
(
particle
,
particleSystem
)
:
void
Parameters
particle
:
Particle
particleSystem
:
IParticleSystem
Returns
void
reset
reset
(
)
:
void
Returns
void
toJSON
toJSON
(
)
:
any
Returns
any
update
update
(
particle
,
delta
)
:
void
Parameters
particle
:
Particle
delta
:
number
Returns
void
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On This Page
type
clone
frame
Update
initialize
reset
toJSON
update
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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