Preparing search index...
The search index is not available
API
API
EmitSubParticleSystem
Class EmitSubParticleSystem
Implements
Simulation
Index
Constructors
constructor
Properties
emit
Probability
mode
sub
Particle
System
type
use
Velocity
As
Basis
Methods
clone
frame
Update
initialize
reset
toJSON
update
fromJSON
Constructors
constructor
new
Emit
Sub
Particle
System
(
particleSystem
,
useVelocityAsBasis
,
subParticleSystem
,
mode
?
,
emitProbability
?
)
:
EmitSubParticleSystem
Parameters
particleSystem
:
ParticleSystem
useVelocityAsBasis
:
boolean
subParticleSystem
:
ParticleEmitter
<
Object3DEventMap
>
mode
:
SubParticleEmitMode
= SubParticleEmitMode.Frame
emitProbability
:
number
= 1
Returns
EmitSubParticleSystem
Properties
emit
Probability
emit
Probability
:
number
= 1
mode
mode
:
SubParticleEmitMode
= SubParticleEmitMode.Frame
sub
Particle
System
sub
Particle
System
:
ParticleEmitter
<
Object3DEventMap
>
type
type
:
string
= 'EmitSubParticleSystem'
use
Velocity
As
Basis
use
Velocity
As
Basis
:
boolean
Methods
clone
clone
(
)
:
Simulation
Returns
Simulation
frame
Update
frame
Update
(
delta
)
:
void
Parameters
delta
:
number
Returns
void
initialize
initialize
(
particle
)
:
void
Parameters
particle
:
Particle
Returns
void
reset
reset
(
)
:
void
Returns
void
toJSON
toJSON
(
)
:
any
Returns
any
update
update
(
particle
,
delta
)
:
void
Parameters
particle
:
Particle
delta
:
number
Returns
void
Static
fromJSON
fromJSON
(
json
,
particleSystem
)
:
Simulation
Parameters
json
:
any
particleSystem
:
ParticleSystem
Returns
Simulation
Settings
Member Visibility
Protected
Inherited
Theme
OS
Light
Dark
On This Page
constructor
emit
Probability
mode
sub
Particle
System
type
use
Velocity
As
Basis
clone
frame
Update
initialize
reset
toJSON
update
fromJSON
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
Loading...