Properties
blurIterations
blurIterations: number
cameraWorldPosition
cameraWorldPosition: Vector3
clipPlane
clipPlane: Vector4
lookAtPosition
lookAtPosition: Vector3
reflectorPlane
reflectorPlane: Plane
reflectorWorldPosition
reflectorWorldPosition: Vector3
renderTarget
renderTarget: any
renderTargetRead
renderTargetRead: any
renderTargetUniform
renderTargetUniform: {
value: any;
}
renderTargetWrite
renderTargetWrite: any
rotationMatrix
rotationMatrix: Matrix4
screenCamera
screenCamera: OrthographicCamera
screenTriangle
screenTriangle: any
textureMatrix
textureMatrix: Matrix4
textureMatrixUniform
textureMatrixUniform: {
value: any;
}
virtualCamera
virtualCamera: PerspectiveCamera