Class SpriteParticle

Implements

Constructors

Properties

age: number = 0
angularVelocity?: number | Quaternion
color: Vector4 = ...
life: number = 1
parentMatrix?: Matrix4
position: Vector3 = ...
rotation: number | Quaternion = 0
size: number = 1
speedModifier: number = 1
startColor: Vector4 = ...
startSize: number = 1
startSpeed: number = 0
uvTile: number = 0
velocity: Vector3 = ...

Accessors

  • get died(): boolean
  • Returns boolean