- explodeGroup(group): {
explode: ((opts?) => Promise<any>);
reset: ((opts?) => Promise<any>);
} Parameters
group: Object3D<Object3DEventMap>
Returns {
explode: ((opts?) => Promise<any>);
reset: ((opts?) => Promise<any>);
}
explode: ((opts?) => Promise<any>)
- (opts?): Promise<any>
Parameters
Optional
opts: {
distance?: number;
easing?: Easing;
enableRotation?: boolean;
time?: number;
}
Optional
distance?: number
Optional
easing?: Easing
Optional
enableRotation?: boolean
Optional
time?: number
Returns Promise<any>
reset: ((opts?) => Promise<any>)
- (opts?): Promise<any>
Parameters
Optional
opts: {
easing?: Easing;
enableRotation?: boolean;
time?: number;
}
Optional
easing?: Easing
Optional
enableRotation?: boolean
Optional
time?: number
Returns Promise<any>
对物体进行爆炸分解