Class MeshTransmissionMaterial

Constructors

Properties

app: App
background: Color | Texture
backside: boolean
fbo: WebGLRenderTarget<Texture>
fboBack: WebGLRenderTarget<Texture>
material: ShaderMaterial
oldBg: Color | Texture
parent: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>

Methods

  • Returns void