Class Environment

环境贴图类

Constructors

  • Parameters

    • app: any
    • Optional config: {
          far?: number;
          ignoreObjects?: Object3D<Object3DEventMap>[];
          near?: number;
          renderOptions?: RenderTargetOptions;
          resolution?: number;
          scene?: Object3D<Object3DEventMap>[] | Scene;
          textureType: TextureDataType;
      }
      • Optional far?: number
      • Optional ignoreObjects?: Object3D<Object3DEventMap>[]
      • Optional near?: number
      • Optional renderOptions?: RenderTargetOptions
      • Optional resolution?: number
      • Optional scene?: Object3D<Object3DEventMap>[] | Scene
      • textureType: TextureDataType

    Returns Environment

Properties

app: App
cubeCamera: any
fbo: any
ignoreObjects: any
virtualScene: any

Accessors

  • get texture(): any
  • Returns any

Methods

  • Parameters

    • obj: any

    Returns void

  • Returns void

  • Returns void

  • Returns void

  • Returns void