Variable iMaterialUIConst

iMaterialUI: {
    aoLightMap: ((material) => UiObjectConfig<any, string, any>);
    base: ((material) => UiObjectConfig<any, string, any>[]);
    blending: ((material) => UiObjectConfig<any, string, any>);
    bumpNormal: ((material) => UiObjectConfig<any, string, any>);
    clearcoat: ((material) => UiObjectConfig<any, string, any>);
    emission: ((material) => UiObjectConfig<any, string, any>);
    iridescence: ((material) => UiObjectConfig<any, string, any>);
    misc: ((material) => UiObjectConfig<any, string, any>[]);
    polygonOffset: ((material) => UiObjectConfig<any, string, any>);
    roughMetal: ((material) => UiObjectConfig<any, string, any>);
    sheen: ((material) => UiObjectConfig<any, string, any>);
    transmission: ((material) => UiObjectConfig<any, string, any>);
} = ...

Type declaration