Properties
geometry
geometry: InstancedBufferGeometry
instanceAttrBuffer
instanceAttrBuffer: InstancedInterleavedBuffer
instanceAttrData
instanceAttrData: Float32Array
instanceBoxPosition
instanceBoxPosition: InterleavedBufferAttribute
instanceBoxSize
instanceBoxSize: InterleavedBufferAttribute
instanceCharPosition
instanceCharPosition: InterleavedBufferAttribute
instanceCharSize
instanceCharSize: InterleavedBufferAttribute
instanceUv
instanceUv: InterleavedBufferAttribute
lineHeight
lineHeight: number = 1
mesh
mesh: InstancedMesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], InstancedMeshEventMap>
Values should be in working (linear-srgb) color space