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API
API
VFXBatch
Class VFXBatch
Abstract
Hierarchy (
view full
)
Mesh
VFXBatch
SpriteBatch
TrailBatch
Index
Constructors
constructor
Properties
material
max
Particles
settings
systems
type
Methods
add
System
apply
Depth
Texture
dispose
expand
Buffers
rebuild
Material
remove
System
setup
Buffers
update
Constructors
Protected
constructor
new VFXBatch
(
settings
)
:
VFXBatch
Parameters
settings
:
VFXBatchSettings
Returns
VFXBatch
Properties
material
material
:
ShaderMaterial
Protected
max
Particles
max
Particles
:
any
settings
settings
:
StoredBatchSettings
systems
systems
:
Set
<
IParticleSystem
>
type
type
:
string
= 'VFXBatch'
Methods
add
System
add
System
(
system
)
:
void
Parameters
system
:
IParticleSystem
Returns
void
apply
Depth
Texture
apply
Depth
Texture
(
depthTexture
)
:
void
Parameters
depthTexture
:
Texture
Returns
void
Abstract
dispose
dispose
(
)
:
void
Returns
void
Abstract
expand
Buffers
expand
Buffers
(
target
)
:
void
Parameters
target
:
number
Returns
void
Abstract
rebuild
Material
rebuild
Material
(
)
:
void
Returns
void
remove
System
remove
System
(
system
)
:
void
Parameters
system
:
IParticleSystem
Returns
void
Abstract
setup
Buffers
setup
Buffers
(
)
:
void
Returns
void
Abstract
update
update
(
)
:
void
Returns
void
Settings
Member Visibility
Protected
Inherited
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constructor
material
max
Particles
settings
systems
type
add
System
apply
Depth
Texture
dispose
expand
Buffers
rebuild
Material
remove
System
setup
Buffers
update
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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