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API
API
reactivity
ReactiveEffect
Class ReactiveEffect<T>
Type Parameters
T
=
any
Index
Constructors
constructor
Properties
active
allow
Recurse?
computed?
deps
fn
on
Stop?
parent
scheduler
Methods
run
stop
Constructors
constructor
new
Reactive
Effect
<
T
>
(
fn
,
scheduler
?
,
scope
?
)
:
ReactiveEffect
<
T
>
Type Parameters
T
=
any
Parameters
fn
:
(
(
)
=>
T
)
(
)
:
T
Returns
T
scheduler
:
EffectScheduler
= null
Optional
scope
:
EffectScope
Returns
ReactiveEffect
<
T
>
Properties
active
active
:
boolean
= true
Optional
Internal
allow
Recurse
allow
Recurse
?:
boolean
Optional
Internal
computed
computed
?:
ComputedRefImpl
<
T
>
Can be attached after creation
deps
deps
:
Dep
[]
= []
fn
fn
:
(
(
)
=>
T
)
Type declaration
(
)
:
T
Returns
T
Optional
on
Stop
on
Stop
?:
(
(
)
=>
void
)
Type declaration
(
)
:
void
Returns
void
parent
parent
:
ReactiveEffect
<
any
>
= undefined
scheduler
scheduler
:
EffectScheduler
= null
Methods
run
run
(
)
:
T
Returns
T
stop
stop
(
)
:
void
Returns
void
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constructor
active
allow
Recurse
computed
deps
fn
on
Stop
parent
scheduler
run
stop
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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Can be attached after creation