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API
API
ParticleLoader
Class ParticleLoader
Hierarchy
ObjectLoader
ParticleLoader
Index
Constructors
constructor
Properties
on
Data?
Methods
link
Reference
parse
parse
Object
Constructors
constructor
new
Particle
Loader
(
opts
?
)
:
ParticleLoader
Parameters
Optional
opts
:
{
manager
?:
LoadingManager
;
onData
?:
(
(
data
)
=>
any
)
;
}
Optional
manager
?:
LoadingManager
Optional
on
Data
?:
(
(
data
)
=>
any
)
(
data
)
:
any
Parameters
data
:
any
Returns
any
Returns
ParticleLoader
Properties
Optional
on
Data
on
Data
?:
(
(
data
)
=>
any
)
Type declaration
(
data
)
:
any
Parameters
data
:
any
Returns
any
Methods
link
Reference
link
Reference
(
object
)
:
void
Parameters
object
:
Object3D
<
Object3DEventMap
>
Returns
void
parse
parse
<
T
>
(
json
,
onLoad
?
)
:
T
Type Parameters
T
extends
Object3D
<
Object3DEventMap
>
Parameters
json
:
any
Optional
onLoad
:
(
(
object
)
=>
void
)
(
object
)
:
void
Parameters
object
:
Object3D
<
Object3DEventMap
>
Returns
void
Returns
T
parse
Object
parse
Object
(
data
,
geometries
,
materials
,
textures
,
animations
)
:
Object3D
<
Object3DEventMap
>
Parameters
data
:
any
geometries
:
{
[
uuid
:
string
]
:
BufferGeometry
;
}
[
uuid
:
string
]:
BufferGeometry
materials
:
{
[
uuid
:
string
]
:
Material
;
}
[
uuid
:
string
]:
Material
textures
:
{
[
uuid
:
string
]
:
Texture
;
}
[
uuid
:
string
]:
Texture
animations
:
AnimationClip
[]
Returns
Object3D
<
Object3DEventMap
>
Settings
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On This Page
constructor
on
Data
link
Reference
parse
parse
Object
API
AlgorithmPluginType
CANNON
Tiles3dPluginType
default
reactivity
render2d
BehaviorStatus
BlendFunction
EdgeDetectionMode
EffectAttribute
EmitterMode
GlitchMode
KernelSize
MapOpenWay
NodeType
NodeValueType
OrderIndex
ParallelBehaviorPolicy
PredicationMode
RayQueryType
RenderMode
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