Interface MeshPhysicsObjectParams

interface MeshPhysicsObjectParams {
    body?: Body | PhysicsBodyOption;
    copyPosition?: boolean;
    copyQuaternion?: boolean;
    mesh: Object3D<Object3DEventMap> | Entity;
    type?: ShapeType2;
}

Hierarchy (view full)

Properties

copyPosition?: boolean
copyQuaternion?: boolean
mesh: Object3D<Object3DEventMap> | Entity
type?: ShapeType2