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Updated 2026-09-14~ 3 min read
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Table of contents

Type aliases

Variables

Functions

Type aliases

mat2dtype

Ƭ mat2dtype: number[] | Float32Array


mat3type

Ƭ mat3type: number[] | Float32Array


mat4type

Ƭ mat4type: number[] | Float32Array


quattype

Ƭ quattype: number[] | Float32Array


vec2type

Ƭ vec2type: number[] | Float32Array


vec3type

Ƭ vec3type: number[] | Float32Array


vec4type

Ƭ vec4type: number[] | Float32Array

Variables

EPSILON

• Const EPSILON: 1e-8= 0.00000001

Functions

equals

▸ equals(a: number, b: number): boolean

Tests whether or not the arguments have approximately the same value, within an absolute or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less than or equal to 1.0, and a relative tolerance is used for larger values)

Parameters
Name Type Description
a number The first number to test.
b number The second number to test.

Returns: boolean

True if the numbers are approximately equal, false otherwise.


toRadian

▸ toRadian(a: number): number

Convert Degree To Radian

Parameters
Name Type Description
a number Angle in Degrees

Returns: number

vjmap / Exports / default / Dom

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