Namespace: common
Table of contents
Type aliases
Variables
Functions
Type aliases
mat2dtype
Ƭ mat2dtype: number[] | Float32Array
mat3type
Ƭ mat3type: number[] | Float32Array
mat4type
Ƭ mat4type: number[] | Float32Array
quattype
Ƭ quattype: number[] | Float32Array
vec2type
Ƭ vec2type: number[] | Float32Array
vec3type
Ƭ vec3type: number[] | Float32Array
vec4type
Ƭ vec4type: number[] | Float32Array
Variables
EPSILON
• Const EPSILON: 1e-8= 0.00000001
Functions
equals
▸ equals(a: number, b: number): boolean
Tests whether or not the arguments have approximately the same value, within an absolute or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less than or equal to 1.0, and a relative tolerance is used for larger values)
Parameters
| Name | Type | Description |
|---|---|---|
a |
number | The first number to test. |
b |
number | The second number to test. |
Returns: boolean
True if the numbers are approximately equal, false otherwise.
toRadian
▸ toRadian(a: number): number
Convert Degree To Radian
Parameters
| Name | Type | Description |
|---|---|---|
a |
number | Angle in Degrees |
Returns: number