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Interface: FrameAnimation

Updated 2026-09-14~ 2 min read
.md

property {Boolean} running - Getter that indicates if animation is running.

property {function():void} stop - Stops the animation.

property {function():void} start - Starts the animation.

Table of contents

Properties

Properties

changeFps

• changeFps: (fps: number) => void

一秒运行多少帧,用来控制速度

Type declaration

▸ (fps: number): void

Parameters
Name Type
fps number

Returns: void


pause

• pause: () => void

pause the animation.

Type declaration

▸ (): void

Returns: void


running

• Readonly running: boolean

A getter property that indicates if animation is running.


start

• start: () => void

Starts the animation.

Type declaration

▸ (): void

Returns: void


status

• Readonly status: FrameAnimationStatus

A getter property that indicates if animation is running.


stop

• stop: () => void

Stops the animation.

Type declaration

▸ (): void

Returns: void

vjmap / Exports / GridLayerLabelStyle

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