# Interface: FrameAnimation

property {Boolean} running - Getter that indicates if animation is running.

property {function():void} stop - Stops the animation.

property {function():void} start - Starts the animation.

# Table of contents

# Properties

# Properties

# changeFps

• changeFps: (fps: number) => void

一秒运行多少帧,用来控制速度

# Type declaration

▸ (fps: number): void

# Parameters
Name Type
fps number

Returns: void


# pause

• pause: () => void

pause the animation.

# Type declaration

▸ (): void

Returns: void


# running

• Readonly running: boolean

A getter property that indicates if animation is running.


# start

• start: () => void

Starts the animation.

# Type declaration

▸ (): void

Returns: void


# status

• Readonly status: FrameAnimationStatus

A getter property that indicates if animation is running.


# stop

• stop: () => void

Stops the animation.

# Type declaration

▸ (): void

Returns: void

vjmap / Exports / GridLayerLabelStyle