# Interface: FrameAnimation
property
{Boolean} running - Getter that indicates if animation is running.
property
{function():void} stop - Stops the animation.
property
{function():void} start - Starts the animation.
# Table of contents
# Properties
# Properties
# changeFps
• changeFps: (fps
: number) => void
一秒运行多少帧,用来控制速度
# Type declaration
▸ (fps
: number): void
# Parameters
Name | Type |
---|---|
fps | number |
Returns: void
# pause
• pause: () => void
pause the animation.
# Type declaration
▸ (): void
Returns: void
# running
• Readonly
running: boolean
A getter property that indicates if animation is running.
# start
• start: () => void
Starts the animation.
# Type declaration
▸ (): void
Returns: void
# status
• Readonly
status: FrameAnimationStatus
A getter property that indicates if animation is running.
# stop
• stop: () => void
Stops the animation.
# Type declaration
▸ (): void
Returns: void