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Interface: ICreateAnimateLayerResult

更新于 2026-09-14约 4 分钟
.md

Table of contents

Properties

Properties

createAnimateImages

• createAnimateImages: (options: ICreateAnimateImagesOptions) => ImageData[]

创建动画图片集.

Type declaration

▸ (options: ICreateAnimateImagesOptions): ImageData[]

Parameters
Name Type
options ICreateAnimateImagesOptions

Returns: ImageData[]


layerId

• layerId: string

图层ID.


remove

• remove: () => void

移除.

Type declaration

▸ (): void

Returns: void


setSpeed

• setSpeed: (speed: number) => void

设置速度.

Type declaration

▸ (speed: number): void

Parameters
Name Type
speed number

Returns: void


sourceId

• sourceId: string

数据源ID.


startAnimation

• startAnimation: () => void

开始动画函数.

Type declaration

▸ (): void

Returns: void


stopAnimation

• stopAnimation: () => void

结束动画函数.

Type declaration

▸ (): void

Returns: void


updateData

• updateData: (input: any) => void

更新数据.

Type declaration

▸ (input: any): void

Parameters
Name Type
input any

Returns: void


updateImages

• updateImages: (images: (string | ArrayBufferView | ImageData | HTMLImageElement | ImageBitmap | { data: Uint8Array | Uint8ClampedArray ; height: number ; width: number })[]) => void

更新动画图片集.

Type declaration

▸ (images: (string | ArrayBufferView | ImageData | HTMLImageElement | ImageBitmap | { data: Uint8Array | Uint8ClampedArray ; height: number ; width: number })[]): void

Parameters
Name Type
images (string | ArrayBufferView | ImageData | HTMLImageElement | ImageBitmap | { data: Uint8Array | Uint8ClampedArray ; height: number ; width: number })[]

Returns: void

vjmap / Exports / ICreateAntPathAnimateLineLayerOptions

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