# Interface: ICreateAnimateLayerResult
# Table of contents
# Properties
- createAnimateImages
- layerId
- remove
- setSpeed
- sourceId
- startAnimation
- stopAnimation
- updateData
- updateImages
# Properties
# createAnimateImages
• createAnimateImages: (options: ICreateAnimateImagesOptions) => ImageData[]
创建动画图片集.
# Type declaration
▸ (options: ICreateAnimateImagesOptions): ImageData[]
# Parameters
| Name | Type |
|---|---|
options | ICreateAnimateImagesOptions |
Returns: ImageData[]
# layerId
• layerId: string
图层ID.
# remove
• remove: () => void
移除.
# Type declaration
▸ (): void
Returns: void
# setSpeed
• setSpeed: (speed: number) => void
设置速度.
# Type declaration
▸ (speed: number): void
# Parameters
| Name | Type |
|---|---|
speed | number |
Returns: void
# sourceId
• sourceId: string
数据源ID.
# startAnimation
• startAnimation: () => void
开始动画函数.
# Type declaration
▸ (): void
Returns: void
# stopAnimation
• stopAnimation: () => void
结束动画函数.
# Type declaration
▸ (): void
Returns: void
# updateData
• updateData: (input: any) => void
更新数据.
# Type declaration
▸ (input: any): void
# Parameters
| Name | Type |
|---|---|
input | any |
Returns: void
# updateImages
• updateImages: (images: (string | ArrayBufferView | ImageData | HTMLImageElement | ImageBitmap | { data: Uint8Array | Uint8ClampedArray ; height: number ; width: number })[]) => void
更新动画图片集.
# Type declaration
▸ (images: (string | ArrayBufferView | ImageData | HTMLImageElement | ImageBitmap | { data: Uint8Array | Uint8ClampedArray ; height: number ; width: number })[]): void
# Parameters
| Name | Type |
|---|---|
images | (string | ArrayBufferView | ImageData | HTMLImageElement | ImageBitmap | { data: Uint8Array | Uint8ClampedArray ; height: number ; width: number })[] |
Returns: void