---
title: Interface: IAnimateVectorLayerResult
source: https://vjmap.com/doc/Interface_IAnimateVectorLayerResult.html
---

# Interface: IAnimateVectorLayerResult

### Table of contents

#### Properties

- [remove](#remove)
- [setSpeed](#setspeed)
- [startAnimation](#startanimation)
- [stopAnimation](#stopanimation)
- [updateImages](#updateimages)

### Properties

#### remove

• **remove**: () => *void*

移除.

##### Type declaration

▸ (): *void*

**Returns:** *void*

___

#### setSpeed

• **setSpeed**: (`speed`: *number*) => *void*

设置速度.

##### Type declaration

▸ (`speed`: *number*): *void*

##### Parameters

| Name | Type |
| :------ | :------ |
| `speed` | *number* |

**Returns:** *void*

___

#### startAnimation

• **startAnimation**: () => *void*

开始动画函数.

##### Type declaration

▸ (): *void*

**Returns:** *void*

___

#### stopAnimation

• **stopAnimation**: () => *void*

结束动画函数.

##### Type declaration

▸ (): *void*

**Returns:** *void*

___

#### updateImages

• **updateImages**: (`images`: (*string* \| ArrayBufferView \| ImageData \| HTMLImageElement \| ImageBitmap \| { `data`: *Uint8Array* \| *Uint8ClampedArray* ; `height`: *number* ; `width`: *number*  })[]) => *void*

更新动画图片集.

##### Type declaration

▸ (`images`: (*string* \| ArrayBufferView \| ImageData \| HTMLImageElement \| ImageBitmap \| { `data`: *Uint8Array* \| *Uint8ClampedArray* ; `height`: *number* ; `width`: *number*  })[]): *void*

##### Parameters

| Name | Type |
| :------ | :------ |
| `images` | (*string* \| ArrayBufferView \| ImageData \| HTMLImageElement \| ImageBitmap \| { `data`: *Uint8Array* \| *Uint8ClampedArray* ; `height`: *number* ; `width`: *number*  })[] |

**Returns:** *void*


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[vjmap](#readmemd) / [Exports](#modulesmd) / IComposeNewMap
