实体拾取结果类
存储 getEntity 函数的返回结果。
const result: EntityPickResult = await getEntity(options);if (result.status === InputStatusEnum.OK) { const entity = result.pickedEntity; const pickPoint = result.pickedPoint; console.log(`拾取到 ${entity.type},拾取点: (${pickPoint.x}, ${pickPoint.y})`);} Copy
const result: EntityPickResult = await getEntity(options);if (result.status === InputStatusEnum.OK) { const entity = result.pickedEntity; const pickPoint = result.pickedPoint; console.log(`拾取到 ${entity.type},拾取点: (${pickPoint.x}, ${pickPoint.y})`);}
输入状态
实体ID
拾取点坐标
用户输入的字符串(关键字)
拾取框内的实体列表
拾取到的实体对象
实体拾取结果类
存储 getEntity 函数的返回结果。
Example